Skip to main content

Search NYU Steinhardt

intern helping participant

NYU Scoring for Videogames Workshop

Screen Scoring Summer Workshops

Update: Summer 2021 Remote Workshops

Due to COVID-19 related concerns and regular updates we receive from both New York State and New York City government as well as NYU leadership, we have made the decision to convert the Screen Scoring Summer Workshops to a remote workshop series for the summer of 2021. While we would of course have preferred to meet you all in person this year, we are optimistic about some of the new opportunities that running remotely affords us. For more information about how this impacts each of the workshops, please follow the link below to a designated coronavirus FAQs page.


Led by videogame composer powerhouse Tom Salta (Halo, Killer Instinct) and featuring industry professionals such as Gina Zdanowicz (Serial Lab), Jason Kanter (Avalanche Studios), the NYU Steinhardt Videogame Scoring Workshop will engage participants with the aesthetic and technical aspects of composing music for videogames. During this week-long workshop students will learn to use industry-standard software such as Wwise, approach nonlinear and multi-layered compositions, interface with industry professionals, and demonstrate their music in live-demos of gameplay. Over the course of the workshop, you’ll receive professional instruction how to:

  • Use middleware software to implement musical layering. 
  • Develop compositional techniques for non-linear and interactive gameplay. 
  • Create professional mock-ups and final mixes. Integrate music into videogame play engines
Screenshot of Gina Zdanowicz showing how to implement music into a game engine like Unity

Gina Zdanowicz discusses how to implement music into a game engine like Unity.

Screenshot of Tom Salta critiquing a participants’ music in-game

Tom Salta critiques participants’ music in-game.

As a participant, your work will be critiqued by Tom Salta, industry professionals, and NYU Steinhardt’s acclaimed Scoring for Film and Multimedia faculty, and demonstrated in live gameplay.

Program Dates

June 27 – July 2, 2021

Application Deadline

March 15, 2021
Scholarship Deadline: March 15, 2021

Costs and Fees

$55 (Non-Refundable Application Fee)
$1150 (Participant Tuition) OR $400 (Auditor Tuition)
Scholarships and Financial Aid Available

Intended For

High School
Post-College and Graduate Students
Continuing Professionals

Tom Salta and Jason Kanter

Tom Salta and Jason Kanter at the final critique

Participant following in WWise workshop

Participant following in WWise workshop

Application Requirements     

  1. Fill out your personal information     
  2. Submit a short statement introducing yourself and explaining your past experience in screen scoring. You may also submit, optionally, a one-page bio.    
  3. Select the workshop (or workshops) you are interested in applying to, and specify if you are interested in applying as a participant or as an auditor.     
  4. Submit 3-6 audio/video files to showcase your music. Submit your best work, regardless of its connection with the workshop you are applying to. We are not judging your past experience in the field, but your overall composing/production skills.      

For each file, submit a PDF explaining the purpose or context of the piece/track, the composing process, technical details if applicable (libraries used, sound processors, software, etc.) and any other relevant information. 

Summer 2021 Application

The 2021 summer programs application is open. Start your application today!


Costs and Fees

Costs, payment procedures, scholarships, and financial aid details for our summer programs.

Read More

Cancellations and Refund Policy

Updated for 2021 in response to COVID-19 and NYU’s move to remote learning.

Read More

Contact Us

Questions about Application, Finances,
Housing, and Meal Plans

Summer Programs

Questions About Workshop Content
Workshop Coordinators: Sergi Casanelles, Hunter Hanson, and Kat Vokes