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Contemporary Scoring

This hands-on course will both sharpen a composer’s aesthetic and raise the level of proficiency in their use of an industry-standard complex of the software necessary for composing and producing in film and media production. In tandem with incorporating the ever-increasing quality and availability of digital audio production software, including virtual instruments, media composers will deliver the pristine, professional-sounding music now expected for film, TV, video games, songs, and even Broadway.

Course #
2 - 3
Music and Performing Arts Professions


This course utilizes a flipped classroom for learning. Students will work on a set of asynchronous materials, including detailed video guides and exercises during their own time.

There is a synchronous mandatory weekly lab in small groups. During the lab, students will be able to ask any questions, there will be discussion over their assignments, and a set of guided exercises to practice the topics of the week.

Technology/Equipment Requirements

For the course, you will need the following equipment:

  • An Apple computer that is powerful enough to run the software (16GB Ram or more highly recommended)
  • Logic Pro X or logic alone (Available from the Apple App Store, either as an education bundle or just logic pro x)
  • East-West Composer Cloud  (monthly subscription, student price available 50% off)
  • Avid Pro Tools (subscription with student price, or full software)

Although it is not strictly required, you will find that having an SSD for your samples is highly helpful. In addition, a MIDI keyboard will also be helpful. You are free to have and use other software or hardware (Kontakt for instance), but it is not required.

Course Content Overview

  1. Introduction to Logic Pro
  2. Working With MIDI: The Basics
  3. Working with MIDI: Using CCs. Introduction to MIDI and Audio FX. The EQ.
  4. MIDI programming strategies: Writing for Strings. Introduction to Synchronization
  5. MIDI programming strategies: Winds. Using Automation and Audio Manipulation. Creating Hyperinstruments.
  6. MIDI programming strategies: Sampled and Synthetic Percussion. Introduction to Compressors.
  7. MIDI programming strategies: Synthesizers. Creating Sonic Palettes in the Library
  8. Templates: Using Stems with an efficient workflow. Hyperorchestration
  9. Mixing I: Foundations
  10. Introduction to Protools
  11. Editing a Recording Session in ProTools
  12. Mixing II: Panning, Balance, Reverbs, and Delays
  13. Mixing III: Compression, Signal Flow
  14. Mixing IV: Mastering, Stems


Sergi Casanelles

Kat Vokes

Hunter Hanson

Ariel Marx