ROMchip: A Journal of Game Histories is a platform designed for the advancement of critical historical studies of games. Launched in 2019, ROMchip supports any discipline of work enlivening the history of games in local and global contexts, and embraces diversity in how game history is studied, documented, collected, preserved, and practiced. ROMchip is where the history of games is taken seriously.
Issues are published bi-annually in July and December. Read the archived issues.
Henry Lowood, Stanford University Libraries
Laine Nooney, Managing Editor, New York University
Soraya Murray, University of California, Santa Cruz
Dave Parisi, New York University
Nathan Altice, University of California, Santa Cruz
Kevin Driscoll, University of Virginia
Clara Fernandez-Vara, New York University Game Center
Tara Fickle, Northwestern University
Erkki Huhtamo, University of California, Los Angeles
Matthew Kirschenbaum, University of Maryland
Carly Kocurek, Illinois Institute of Technology
Ken McAllister, University of Arizona
Nick Montfort, MIT
Janet Murray, Georgia Tech
Aki Nakamura, Ritsumeikan University, Kyoto
James Newman, Bath Spa University
Matthew Payne, University of Notre Dame
Judd Ruggill, University of Arizona
Philip Sabin, King’s College London
Jaroslav Švelch, Charles University, Prague
Melanie Swalwell, Swinburne University of Technology
T.L. Taylor, MIT
Aaron Trammell, University of California, Irvine
Alex de Voogt, Drew University
Review the journal's submission guidelines.