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Research on Simulations and Games for Learning

Provides an introduction to research on simulations & games, with a focus on choosing the appropriate approach, e.g., playtesting, evaluation, or efficacy research, & the appropriate methods, e.g., think aloud protocols, video research, eye tracking, EEG/EMG, user log data, or biometrics. Reading assignments, class discussions, & case studies will be used to discuss the goals, methods, design, & setup of these methods & prepare students to design & execute their own playtesting & evaluation research for learning games of their choice.

Course #
EDCT-GE 2520
Units
3
Term
Spring
Department

Professors

Jan L. Plass

Paulette Goddard Professor in Digital Media and Learning Sciences (2020-2021 Sabbatical)

jan.plass@nyu.edu