Skip to main content

Search NYU Steinhardt

Audio for Games and Immersive Environments

This course explores audio implementation & scripting/programming for interactive environments with an emphasis on gaming & the specific requirements & demands of this medium. Using code, visual scripting tools & professional level designer software, students will construct dynamic virtual environments, build interactive prototypes of complex audio objects, & learn techniques of interactive mixing for games & immersive environments. A hands-on approach will be used & students are encouraged to experiment with the tools & techniques discussed in class in new & creative ways.The course is taught using powerful tools, software & techniques in use throughout the gaming industry.

Course #
MPATE-GE 2635
Units
3
Term
Fall
Department