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Ronny is an audio director, sound designer, composer, and game developer with video game credits in genres including AAA, mobile, and indie. He has also scored short films in a variety of genres that have premiered at film festivals, including The Tribeca Film Festival and Cannes. 

Ronny currently holds a position as audio director at FuzzyBot. There, he is overseeing audio and music on the studio's first title, a cross-genre "Rogue-Life" cooperative action game. 

Previously, Ronny worked as a senior technical sound designer at Avalanche Studios where he is credited on the AAA open world action game Just Cause 4 as well as the game’s three downloadable content releases: “Dare Devils of Destruction,” “Los Demonios,” and “Danger Rising.” On Just Cause 4, as well as the currently-in-development Contraband, he led the design of the game’s adaptive music system as well as the implementation of soundtrack music. His additional responsibilities included audio systems design and optimization, audio scripting, creative sound design, music direction, and music editing. 

His work on the interactive music system of Just Cause 4 is featured in the book The Game Music Handbook: A Practical Guide to Creating an Unforgettable Musical Soundscape.

Ronny has also worked on a number of independent games, including the Grundislav Games narrative adventure Lamplight City for which he was the lead dialogue engineer. He has also held an audio engineer position at the mobile game studio Kabam!, where he contributed to multiple projects.

Ronny speaks about game development, video game audio, and video game music at industry conferences and events around the world. Among other engagements, he has spoken at The Game Developers Conference (GDC), PAX Australia, and The Audio Engineering Society Convention (AES). 

Ronny holds a bachelor of music degree in Music Technology from NYU Steinhardt.                                                                  


MPATC-GE 2014 - Scoring Techniques: Video Games