Laine Nooney (she/they) is an Assistant Professor of Media and Information Industries in the Department of Media, Culture, and Communication. Nooney is a media scholar and historian of video games and personal computing. Their current book projects include:
- How the Computer Became Personal, a software history of the iconic Apple II personal computer.
- Before We Were Gamers: Remembering and Forgetting an Industry's Dawn, which charts the rise, demise and unexpected resurgence of the flagship computer game company Sierra On-Line
Nooney’s work has been published in Game Studies, Feminist Media Histories, Information and Culture, American Journal of Play, Journal of Visual Culture, The Atlantic, and Digital Creativity. They are a founding editor of ROMchip: A Journal of Game Histories and is the Vice-Chair of Meetings for SIGCIS [the Special Interest Group for Computing, Information and Society].
Nooney holds affiliate appointments with the Integrated Digital Media program in the Tandon School of Engineering and with NYU's Game Center in the Tisch School of the Arts. Prior to their appointment at New York University, Nooney was an Assistant Professor of Digital Media in the School of Literature, Media, and Communication at Georgia Tech. Nooney carries a Ph.D. in Cultural Studies and a Graduate Certification in Women’s and Gender Studies from Stony Brook University, an MA in Cultural Studies from Kansas State University, and a BFA in Graphic Design from the University of Dayton.
For more information on Laine Nooney's research, teaching, and public scholarship, see their website: www.lainenooney.com.