Music Technology Open House 2019

The NYU Music Technology program invites you to join us at our annual open house!  This event showcases our awesome students from the undergraduate, graduate, and post-graduate programs.  Current students are encouraged to submit their work in the contests and exhibits described below.  Friends and family are welcome to attend and enjoy the food, refreshments, and fun! 

Music Technology Open House 2018 Promo Video
The Open House will be hosted on May 11th, 2019 in the
Steinhardt Education Building at 35 West 4th Street, NYC 10014
Reception will be located on the 6th floor with other events and showcases on the 7th and 8th floors

The open house will play host to a variety of student and departmental showcases.  We encourage you to invite your friends and family to attend.  Live music, installation experiences, discussion, and critical review sessions will all be open for viewers.

9am – 12:30pm: Senior Capstone Presentations (Students/Faculty Only)
2pm – 5:00pm: General Presentations & Project Displays 
3:30pm – 5:00pm: Recording Competition
5:30pm-7pm: Concert

WSN Covers the Holodeck

WSN Covers the Holodeck

A huge thank you to NYU’s independent student newspaper, Washington Square News, for highlighting Music Technology’s Dr. Agnieszka Roginska and her team’s work on the Holodeck! The Holodeck is “a staging environment in which participants can engage with various virtual reality environments” that has received a multi-million dollar grant from the National Science Foundation.

Check out the article down below!

The ‘Holodeck’ Propels NYU to the Future

MARL Talk: Serge Belongie

From Visipedia to PointAR  by Serge Belongie



In this talk Prof. Belongie will provide an overview of his group’s research projects at Cornell Tech involving Computer Vision, Machine Learning, and Human-in-the-Loop Computing. The talk will cover projects involving identification of plant and animal species (Visipedia) and learning perceptual embeddings of food (SNaCK). It will conclude with a preview of a new effort to build a projector-based, human-computer interaction apparatus that allows computers to point to physical objects in the real world (PointAR).

Serge Belongie received a B.S. (with honor) in EE from Caltech in 1995 and a Ph.D. in EECS from Berkeley in 2000. While at Berkeley, his research was supported by an NSF Graduate Research Fellowship. From 2001-2013 he was a professor in the Department of Computer Science and Engineering at University of California, San Diego.

He is currently a professor at Cornell Tech and the Department of Computer Science at Cornell University. His research interests include Computer Vision, Machine Learning, Crowdsourcing and Human-in-the-Loop Computing. He is also a co-founder of several companies including Digital Persona, Anchovi Labs and Orpix. He is a recipient of the NSF CAREER Award, the Alfred P. Sloan Research Fellowship, the MIT Technology Review “Innovators Under 35” Award and the Helmholtz Prize for fundamental contributions in Computer Vision.

Welcome Professor Dr. Brian McFee

NYU Music Technology welcomes Dr. Brian McFee as an assistant professor in Music Technology and Data Science, effective Fall 2018!

Dr.McFee has been at NYU for the past few years as a fellow of the Center for Data Science. Previously, he was postdoctoral research scholar in the Center for Jazz Studies and LabROSA at Columbia University as well as conducting graduate research at UCSD.

Dr.McFee develops machine learning tools to analyze music and multimedia data which includes recommender systems, image and audio analysis, similarity learning, cross-modal feature integration, and automatic annotation.

Gear Blog: Roli Blocks

The Music Tech Gear blog is back!

This is a segment of our blog where we feature awesome gear that is widely used within the music industry that is also available for our students to check out in our Monitor’s closet during their studio time! This week: Roli Blocks!   

If you’ve heard about Roli’s products or have even been lucky enough to play one, you probably know how versatile and expressive this touch and pressure responsive keyboard is. Using 5D touch technology, 200+ free sounds to work with, and options to perform wirelessly, it is no surprise that big name artists such as Grammy award winning Alessia Cara and La La Land composer Justin Hurwitz have used Roli products to produce, compose, and arrange their music.

Check out what Roli Blocks can do and see if it inspires your next musical creation!

Roli Blocks video:

Roli and the Grammys:

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Immersive Audio Group Records At West Point

On December 2nd, 2017, the Immersive Audio Group  traveled to Eisenhower Hall Theatre to record the West Point Military Band Holiday Show 2017. The West Point Military Band is the oldest continuously serving Army band, and the oldest unit at West Point. The Immersive Audio Group recorded at the Hudson Valley’s premiere performing arts center and worked closely with Brandi Lane on the production. A 360 video recording of the event was captured by Nokia Ozo engineer Kamal Rountree.  The group members at the recording included Ying Ying Zhang, Charles Craig Jr., Scott Murakami, Aggie Tai, Chris Neil, David Degenstein, Jason Sheng, and Ian Anderson.

The NYU Immersive Audio Group is an interest group formed by students who have a passion for 3D audio in its various forms and applications. Students in this group are encouraged to form project teams where they make their own project or collaborate on existing research, including PhD students, postdocs and professors.

If you are interested in learning more about  and/or joining the NYU Immersive Audio group, you can reach out to the members via the group’s socials:












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Recent Music Tech Grads Open “Corner Store Studios”

Over the past few months, recent NYU Music Technology grads Josh Liebman , Kerim Wilhelm, and Jake Zacharia opened up a production and mixing studio called “Corner Store Studios” in Brooklyn.

We caught up with Co-owner Josh Liebman to hear about his journey through Music Technology and the process of opening up a studio right out of college.

Q: Huge congrats on Corner Store Studios! Can you give me a brief description of your personal music technology background?

Josh: Thank you! I was lucky enough to go to a High school with a great music program that introduced me to production and got me started working in Logic. I started to intern at a local studio my senior year and next thing I know I was off to NYU. Since coming to the city I have interned at a number of studios including Studio G and The Cutting Room before securing my current engineering at Moon Recording and opening up Corner Store!

Q: How did you, Kerim, and Jake all get interested in wanting to open a studio together?

Josh: I was actually the last of the trio to get involved. Jake and I were in the same year and had worked together a few times and had talked more than once about doing something more formal in terms of a partnership, but nothing ever came of it. Then this past summer Jake reached out to me with the idea. The other two had started looking into spaces and that’s when Jake got in touch with me about getting involved. It wasn’t something that was really on my radar, but after thinking about it, it was really a no-brainer.

Q: What are some things that you’ve taken away from your time at NYU Music Tech that helped you accomplish what you’ve done so far with Corner Store?

Josh: Going into the space we kind of had to put everything we had learned at NYU to use. The studio was just an empty box and one of the first things we had to do was start to think about how to treat the space, and how to wire it and what kind of gear we wanted and every other tiny detail that goes into opening a studio, and it was great to feel like we actually knew what we were doing. And to this day most of my work comes from connections I have made at NYU. These connections are some of the most important things I have taken away from the Music Tech program and all of this together really makes something like Corner Store possible.

Q: What is some advice you could give to current students studying Music Technology that are interested in opening running their own studio?

Josh: Honestly, go for it. It’s something I wish I had thought of even sooner. Don’t think about trying to make it a business at first, that part will come later. But, just think about it as an investment in yourself. Having a professional space to work out of will give you the opportunity to put out better quality projects and will motivate you to work even harder at what you do. Since getting into our space, we have all been hustling to get it booked and when it’s not booked, we’ve been trying to use the time in whatever way we can to work on new projects or make the space even better.

Q: What do you see in the future for Corner Store studios and for those who are interested in your services how can they reach out to you?

Josh: For all of us, this is Corner Store version 1.0. The idea is to continue to grow this as far as it will take us. We’re only a couple months in, but the plan already is to move into a bigger space when this lease is up. We are continually looking forward with all of the decisions we are making. And to reach us, you can get in touch with anyone of us, or shoot us an email at

Stay updated with everything Corner Store Studios is up to on their socials:


Facebook: Corner Store Studios

Instagram: @cornerstorestudios


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“Calm in the Face of Global Calamities” Performed By NYU Collaborative Projects in the Performing Arts

PRESS RELEASE: NYU Collaborative Projects in the Performing Arts MPAIA-GE2031

Presents their final concert


BLACK BOX Theater 

82 Washington Square East                   

Sunday Dec 3, 2017 2 pm

New York University’s MPAIA-GE2031 Collaborative Projects in the Performing Arts class over the past 9 years has performed over 20 music concerts using INTERNET2. NYU has been on the frontline of these types of concert having begun this research in the 1990s.  We have collaborated with Universities in Belfast, Abu Dhabi, Norway, Sweden, Korea, China, Brazil, British Columbia, Toronto, Montreal, Quebec, as well as Denver, Stanford, UC Irvine, UC Santa Barbara, UC San Jose, to name a few. 

The students in “Distributed Performance” are actually “Time and Space Travelers” searching for new and interesting ways to create music which can exist in spite of the latency, or in some cases because of it.  We examine various techniques and strategies to make music in this new world where a different sense of time exists at your location, at your distant collaborators location, some point in between, as well as in the presence of an audience member who is watching it streamed on line rather than being in one of the performance venues. 

The minds of participants are expanded by needing to be cognizant of the fact that a downbeat in NY might not get to the distant collaborator until beat 2 in NY, and we will not hear what the distant collaborator plays until NY plays their beat 3.  Through this use of technology, a new level of awareness is being explored and a way of navigating what the future holds for us artistically is being developed. 

The idea that, “innovation resides where art and science connect is not new. Leonardo da Vinci was the exemplar, and his drawing of the Vitruvian Man became the symbol, of the creativity that flourishes when the humanities and sciences interact.” – Steve Jobs

All pieces presented during this concert have been developed during this semester during our meetings on line with our colleagues at Universidad Nacional de Quilmes, lead by director Diego Romero Mascaró.  During these sessions we have developed various approaches to deal with the conditions while creating at a distance over INTERNET2.  During the semester we have been conscious of the painful political situation in our two countries, as well as the disregard for human life in the many man made trageties, and we present this concert to the audiences as a commentary on the recent calamities that have befallen our two countries as well as the world as a whole. 

Tom Beyer, NYU Director                           Diego Romero Mascaró, Quilmes Director

LOCATION: Black Box Theatre 82 Washington Square East
Sunday, December 3 at 2pm

Watch online at:

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SWiTCH Hosts Music Tech themed Elementary School Field Trip

Recording “Imagine” in the Dolan Live Room

On Monday November 27th, The Society of Women in Technology (SWiTCH) hosted a Music Technology themed field trip for a group of elementary school students from the New Covenant Christian School in the Bronx.

Students were split into groups and got an opportunity to learn about virtual reality, acoustics, binaural technology, electronic/computer music, and the process of recording and engineering a song. Some of the activities included recording and engineering a rendition of “Imagine” by John Lennon with the Dolan Recording studio, making beats and grooves using “Groove Pizza” from musedlab, learning about what makes the “Virtual Barber Shop” binaural recording so intriguing, and testing out GearVR headsets with 3D audio.

VR in the Research Lab

Binaural in the 6th Floor Conference Room

A huge thank you to NYU SWiTCH for organizing and hosting this incredibly engaging event. Events like these help bridge the local NYU and greater NYC community closer together through Music Technology education!

Music making in MusEdLab in the 6th Floor Conference Room

Keep up with SWiTCH and their upcoming news/events via Twitter: @NYUSWiTCH, Facebook: , or email for more club information.

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Music Tech Undergrads take “Red Bull Hack the Hits”

Left to right: Emma, Christy, Jaye.

Over the past weekend, 3 of our undergraduate students Emma Camell (‘18), Christy Welch (‘19), and Jaye Sosa (‘19)  were selected along with 12 other finalists to participate in Red Bull’s 48 hour hackathon, “ Red Bull Hack the Hits”. Finalists were split into 5 teams and flown out to San Francisco, to create mind-blowing prototypes while working side-by- side with other students from around the country and today’s leaders in experimental sound!

The event took place at TechShop San Francisco where teams had access to TechShop’s resources which included laser cutters, welding and wood carving machines, and TechShop’s dream mentors that were present around the clock to assist in any electronics, building, or technical needs. In addition to the Tech Shop Dream mentors, Red Bull invited 5 incredible industry mentors to provide participants with expertise skills and advice throughout the entire ideation and creation process.

These 5 teams of 3 participants were then challenged to create a project within 48 hours that was musical, innovative, and usable to be presented for an audience and a panel of 5 judges within the music industry!

Congratulations Emma, Christy, and Jaye!

Emma Camell. Photo by Michael Urakami.

Check out Red Bull Hack the Hits’ website to learn more:

Read up on this short interview with Emma, Christy, and Jaye below:  

Q:  What did you and your group create during the 48 hours of the hackathon?

E: My team and I created three handheld MIDI instruments, collectively called Tritone. They were created to be played together, and to be passed around between players. The basic unit is a hexagonal acrylic cup with sensors or buttons, and an Arduino attached to the interior wall. Each was designed to emulate its musical purpose, which were Melody, Harmony, and Rhythm. For instance the Rhythm instrument had capacitive touch sensors on the bottom edges and side, to imitate the normal percussive motion of hitting something onto another surface. As MIDI instruments, the buttons/sensors can be mapped to any sound or effect, but we chose musically relevant options. Rhythm has simple kick, snare, and hi-hat sounds. The Harmony instrument has the basic I, IV, V, and vii chords, 4 different arpeggiation patterns, and octave displacement buttons. The Melody instrument has buttons for a full scale, octave displacement, chromatic displacement, and three sound choices. With our creation we wanted to incentivize making music as a group, with devices that are easy to hold and move around!   

C: My group created a small-scale model of what is essentially a MIDI-controlling stage environment. We sought to change the way electronic musicians perform onstage, helping to move them out from behind a table and to create a more interactive performance. Through a system of sensors and physical mechanisms, the performer can use physical motion to control the effects and clips in their performance–think an intelligent jungle-gym or large-scale Bop-It. With pendulums, springs, distance sensors and more, we chose to capitalize on the physics and mechanics background of one of our teammates as well as the coding and Arduino background of my own to make this system of sensors communicate through MIDI with a session in a DAW.

J: We created something called the “Kinect4” where we wanted to create a human sequencer using location tracking for multiple people. Our group hacked into an Xbox Kinect 360 within Processing and tracked location movement of the tops of people’s heads. We then created a virtual grid through a JavaScript website that would play back tonal and percussion loops based on the position of 4 users in the grid. Based on their real time movement from grid spot to grid spot, the pattern of the users would then trigger the audio to be played. We wanted to create something that was physically interactive and something that people of any age could learn and have fun with!

Christy Welch. Photo by Michael Urakami.

Q: Which skills that you learned from the NYU Music Technology program did you apply to and use during this event?

E: One essential use was of the Arduino, which I have Digital Electronics to thank for. I also used my music theory knowledge and performative training. Although we did not use Max, my experience in it helped me conceptualize programming and building in other softwares. Soldering was also an essential skill.

C: I was very thankful for both the Digital and Analog Electronics classes at NYU, as the background in circuitry and microcontrollers proved to be incredibly helpful. In general, being comfortable around the intersection of hardware and software was at the crux of the competition.

J: Huge shout out to Steven Litt, the analog and digital electronics professor within Music Tech, for helping me be comfortable with coding within Arduino and Processing! Having a coding background through computer science has been extremely helpful, but intersecting both code and music onto one platform has definitely been a valuable skill that I have taken away from this program. Also, studying Max MSP in Paris was very helpful when creating visuals and working with signal flow and audio processing.

Jaye Sosa. Photo by Michael Urakami.

Q: What was your favorite “Hack The Hits” memory?

E: My favorite part was finding out Christy and Jaye were also coming! But besides that, my favorite part was after we took our initial classes at Techshop. Everyone had chosen between mig welding, metal, laser-cutting, and wood. As I was finishing up my second try at laser-cutting, I found many of the other participants had come up to see what we were doing, after finishing their own classes. These people I had just met really cared about what I was making and wanted me to succeed! That really set the tone for an incredibly supportive and fun weekend on all sides.

C: I have to say finding myself alongside my teammates welding steel at 4am felt pretty unreal. I felt so lucky to have access to such a well-equipped makerspace and incredible mentors to help me learn a ton of new skills that I might otherwise have never had the opportunity to try. In general just the camaraderie between teams and teammates created such a crazy fun environment that working through the night past the sunrise was enjoyable to say the least.

J: Staying up atrociously late troubleshooting with my teammate the first day and getting back to the hotel at 6 a.m and getting to watch my first (and probably last) San Francisco sunrise. I was delusional to say the least from sleep deprivation, but I felt that moment so viscerally and made me feel so incredibly proud of the work that all of us were doing and putting into the event. Also finding a few weeks ago that I was going to be traveling to San Francisco with 2 of my fellow NYU lady MTech’ers!   

All photographs courtesy of @MichaelUrakami.

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