MPATE-GE 2604 - Audio for Games and Immersive Environments

Time: 45 hours
Credits: 3 points
Term: Spring
Instructor: Jean-Luc Cohen

This course investigates aesthetic and technical aspects of sound for video games and interactive 3-D environments. Artistic implications of the technology are also explored from the perspective of the electronic composer and performer. Students will work with a game engine to create an immersive interactive environment. Additional topics include: Csound, Java and other relevant technologies. Completion of a final project, class presentation, as well as several weekly assignments is required.

Back to Course List