Composing for Video Games
This graduate course addresses the interlocking technical, aesthetic & practical criteria that under gird the composing of music & sound effects for video games. Lectures, demonstrations, & readings will provide approaches & models for negotiating the compositional & technical challenges that are unique to the design & creation of a video game score. An historical perspective will illuminate the cultural, aesthetic & compositional elements that have evolved over thirty years, as well as their relationship to related fields such as film & television. Student’s scores & production exercises will be critiqued in each class.
- Old Course Number: E85.2128