Adjunct Faculty: Frank Migliorelli
Frank Migliorelli, Adjunct Professor
Frank Migliorelli is an award-winning interaction designer specializing in media-rich software and exhibit development. With a portfolio that includes children’s projects, corporate websites, and media enhanced installations around the world, he has been a creative and innovative leader in interactive media design for a wide range of educational, institutional and corporate clients.
He’s recently launched Mig Idea, a design collective with a focus on experience and interactive media design. Current projects include developing the online and mobile applications for a traveling exhibit on sustainability in Europe, a hands-on science and technology center for a new school in New York City, and a digital communications strategy for a major women’s philanthropic organization. Frank is also working with the World Science Festival, founded by physicist Dr. Brian Greene, to develop a series of digital products and educational initiatives for teaching and promoting science awareness across a wider, public audience.
From 2000 to 2011, Frank was the Senior Vice President of Design at ESI Design, a leading experience design firm based in New York City. He oversaw the various design departments at the firm and provided both creative and administrative leadership for the staff of writers, technologist, physical designers, and graphic artists. Under his leadership, the firm produced award winning exhibits and projects for museums, Fortune 500 clients, and a range of non-profit and NGO agencies. Under his creative direction, the firm was recently awarded the gold medal for educational media by both the American Association of Museums and the W3 awards for their work on an interactive website for the JFK Presidential Library, www.jfk50.org.
In addition to his work at ESI, Frank has been part of a number of creative teams and projects in the education and community based learning initiatives across the country. Focusing on youth programs, family literacy, English as a Second Language, and digital divide initiatives, Frank worked on educational projects funded by Apple Computer, the National Science Foundation, various state and city government agencies, and the U.S. Department of Education. He’s been involved in the design and production of over 100 interactive programs, games and simulations for Sunburst Technologies, Scholastic, RGA Interactive, and Houghton-Mifflin.
He currently teaches at the Steinhardt School of Education, and at the Interactive Telecommunications Program, both located at New York University.